Search from a list

Search from a list – Reusable Test Cases

Search from a list – Reusable Test Cases Searching data is an essential feature and is majorly used functionality in all the applications these days . We can see various examples of  applications like Google maps – for searching places, Zomato – for searching dishes or places, Ola – for reaching correct destination, Play-store/App-store – Continue Reading »

Freehand Drawing

Smooth Freehand Drawing with Arrow in iOS

  Hello, folks. In this post we are going to implement a reusable component for freehand drawing. We will see how to use UIGestureRecognizer for drawing and using linear polarization to make our drawing smooth. We will also create a method to draw an arrow with respect to two points. So let’s start with creating a Continue Reading »

Core Graphics

Bezier Paths & Shape Layers in Swift 3.0

“Flairs of your personality are reflected by the crafts you carve within!! Similarly the output of your App is reflected by the designs you design within” Necessity It is not today that the graphics have emerged in IT  industry, but there continuous presence has really raised the bars for developers to keep on emerging with the Continue Reading »

Apache Derby

Apache Derby

   1. What is Apache Derby? Apache Derby is an open source, lightweight, fully transactional, secure, standards-based database server purely written in Java. Java DB is just an Oracle’s distribution of Derby in their JDK and fully supports SQL, JDBC API, and Java EE technology. Apache Derby and Java DB are essentially the same. Apache Derby is the Continue Reading »

Rest API

REST Web Service / API Development Guidelines

  RESTful Web Services are basically REST Architecture based Web Services. In REST Architecture everything is a resource. RESTful web services are light weight, highly scalable and maintainable and are very commonly used to create APIs. Why has REST API become so popular ? Separation between the client and the server. Visibility, reliability and scalability. Continue Reading »

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Keychain Handling in iOS

  What is Keychain Keychain is Apple’s way to manage password in the the device. Whether its Mac or iOS Device they use the same Keychain system tool back inside. It stores all your passwords for applications, sensitive information relating to website’s credentials and credit card/ debit card numbers. The main objective of existence is to secure Continue Reading »

Validation Handling

Validation Handling in Swift 3.0

  User experience is the key factor for any application. Thus, More the developer is capable of delivering help, higher is the user experience. It is a mandatory for almost every application to include sign up forms,()……etc. Hence, pops up the point of validation to all these fields. Consider a Sign up form consisting of following Continue Reading »

Google SignIn Integration

Google SignIn Integration in Swift 3.0

Introduction: Integrating your application with social media like Google, Facebook, Twitter acquires a number of users to interact with your app or deliver highest quality engagement within the target market. So here we will know about how to authenticate a user with Google to sign in with their Google account—the same account they already use with Gmail, Continue Reading »

Local Notifications-1

Local Notifications in Swift 3.0

“We all need assistants in today’s life who can remind us our daily tasks and It will be a cherry on the cake if our smart phones play that role!!” iOS  is packed with this feature with the name of ‘Local Notifications’. They work like reminders and pops on the navigation bar. Simply, with iOS 4 release, Continue Reading »

Error Handling

Error Handling in Swift 3.0

Error Handling: Error is an issue or unexpected condition that may cause a program to not function properly. Error can be compile time or runtime. Error Handling is a process of identifying, catching and recovering  the error conditions. Here we are trying to handle server side error which occurred while sending request or receiving response. These errors maybe Continue Reading »

Image Picker

Image Picker Controller Tutorial iOS with Swift 3.0

In your iOS application there are many scenario when you have to let user select an image from photo library or capture an image using Camera. In this post we will see how you can use UIImagePickerController to let user capture an image or select it from photo album. Image Picker Controller is very easy and handy Continue Reading »

Deferred Deep Linking

Deferred Deep Linking in iOS Swift 3.0 with Universal Link

What is the Problem? Guess if we have a mobile website as well as mobile App and an user share the url of any content on our website to a user who have our application installed on his/hers phone. If the user click on the link it will be opened in the web browser, but the Continue Reading »

blog-image

Step-by-Step Guide on Firebase Crash Reporting

Objective To get  complete crash-report whenever your app crashes. In Simple words, Firebase Crash Reporting will let you know the reason of crash  along with line number in your view controller or any class.         Prerequisite I’m assuming you have a project, where you want to add Firebase Crash Reporting. First thing Continue Reading »

firebase-messaging

Firebase Push Notification Implementation in Android and App Server

Introduction I am going to introduce FCM (Firebase Cloud Messaging) implementation in Android app as well as in server side. FCM is a new, improved version of the Google Cloud Messaging (GCM). It has all the features of GCM as well as some additional features. Android side Implementation (Part 1 – Registration of app) 1 . Add Continue Reading »

applepush1-2

Push Notification Handling in Swift 3.0

Notifications: There are two types of notifications: Local Notification Remote Notification (Push Notification) Local notifications are scheduled and sent by an app and delivered on the same device without involvement of internet. Remote Notification (Push Notification): Push notifications are sent by remote server to the APNs and then it pushes the notification to the specific device. Continue Reading »

InnovationM Image Handling in iOS

Image Handling in iOS

When we use images in our application then we face different type of scenarios while handling the image. Before we go into the scenarios / situations of image handling in Application, let us understand the concept of UIImage and UIImageView. Concept of UIImage and UIImageView (container) UIImage – Bitmap with different formats Ex png and jpeg. Recommended Continue Reading »

http-protocol

HTTP Protocol

Introduction Before we dive into understanding about HTTP, let’s try to understand meaning of the word “Protocol”. A Protocol is a set of rules that we use for specific purposes. In the current scenario, when we are talking about protocols, it is about communication- the way we talk to each other. For instance, we speak in English Continue Reading »

test-cases

Guidelines to write effective Test Cases

A test case, in software engineering, is a set of conditions under which a tester will determine whether an application, software system or one of its features is working as it was originally established for it to do. What Fields Need to be Included in a Test Case? Test Case ID: Unique Test Case Identification Number. Purpose: A short sentence about what Continue Reading »

mobile-app-testing-checklist-banner

Checklist for Mobile Application Testing

Millions of mobile applications are being launched in the market every day and the success of an app depends upon its experience by end users. To give a high quality experience, the mobile application should be tested thoroughly before launching. Mobile Application Testing is more complex than web application testing due to presence of multiple Continue Reading »

Instruments_iOS (1)

Performance Analysis through Instruments tool for iOS App

  Instruments Tool Instruments is a powerful and flexible performance-analysis and testing tool. It is a  part of the Xcode tool set. Instruments tool is designed to help you profile your iOS applications in order to increase their performance and better utilization of resources. We will see How to  find hot-spots in code using Time Continue Reading »

viewLifeController

View Controller Life Cycle in iOS

UIViewController– A view controller manages a set of views and makes your app’s user interface. It coordinates with model objects and other controller objects. Basically, it plays a combine role for both view objects and controller objects. Each view controller shows it’s own views to display the app content. The views are automatically loaded when Continue Reading »